![]() The first lets you choose the new types of worm you can use in your party from four classes Heavy, Scientist, Scout and Soldier. New Weapons Like The Water pistol And Napalm Are Based Around Using The New Physics To Your Advantageīeing dubbed Worms: Revolution two new major features change how games progress. A long with puzzle challenges they primarily serve as a prolonged tutorial to the new features and isn’t Worms: Revolution’s main strength. These attempts at making the A.I seem more human instead make it much more apparent when it is deciding to give you an easier time. A.I flits between master strategist and bumbling moron, one turn perfectly lobbing a grenade between two worms and the next killing itself with a bazooka. The challenge ramps up quickly with matches pitting you against groups of worms that outrank you in terms of health and equipment. Totaling 36 missions each area ends with a boss “fight”,which serves as a culmination of the lessons learnt throughout the levels prior. ![]() Narrated by British comedian Matt Berry, the campaign plays over 4 series of 8 missions in various themed location. ![]() Does Worms: Revolution’s introduction of dynamic physics and classes take the next big leap into the future or is it still playing in the mud? Slowly adding new weapons and mechanics, the series has slowly evolved the simple little creatures into one man armies. The Worms series by Team 17 has been ever present in gaming hive-mind since the original release in 1995.
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